Sash of Knives

Belt


100% chance on attack to throw a dagger at a nearby enemy for 500–650% weapon damage as Physical.






Item Details

  • Internal Cooldown: ?
  • Internal Proc: 0.25
  • Benefit from +% element: Yes (Physical)
  • Can crit: Yes
  • Affected by ability proc coeff: Yes
  • AoE: No
  • Affected by Tasker & Theo: N/A
  • Works on Follower: N/A
  • Dual wielding:
    • Activates from either weapon.
    • Scales with activating weapon damage.

Damage Formula

Knife damage = proc mod * min_max weapon damage * primary mod * +% element

proc mod: proc's damage coefficient, often displayed on the item.

  • value: X, where X is between 2.75 and 3.5

min_max weapon damage = minimum weapon damage or maximum weapon damage

primary mod = 1 + (primary attribute/100)

+% element = sum of all relevant +% element bonuses

Throwing knife proc graphic.

Guaranteed Stats

The minimum level this item can drop at is 31. Below you will find the range of stats found on the level 31 version, however the item can drop at any level above 31. The legendary effect does not change with level.

Armor

  • 68–87 Base Armor

One of 3 Magic Properties (varies)

  • +85–108 Intelligence
  • +85–108 Strength
  • +85–108 Intelligence

+4 Random Magic Properties

Armor

  • 440–506 Base Armor

One of 3 Magic Properties (varies)

  • +416–500 Intelligence
  • +416–500 Strength
  • +416–500 Intelligence

+4 Random Magic Properties

Patch History

As of Patch 2.1.0 (August 26, 2014) the following changes were made to this belt:

  • Legendary Power added. Chance on attack to throw a dagger at a nearby enemy for 275-350% weapon damage.

They removed the Reduces all resource costs stat and the old legendary power was Increases Fan of Knives Damage by 30–40%.

Flavour Text

"Keep your enemies close, and your blades closer." — Viz-Jaq'taar saying



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