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This page lists all the unique set bonuses and the items that belong to the set.

Item Details
Armor of Akkhan

(2) Set:

  • +500 Strength

(4) Set:

  • Reduce the cost of all abilities by 50% while Akarats Champion is active.

(6) Set:

  • Reduce the cooldown of Akarats Champion by 50%.

Asheara's Uniform

(2) Set:

  • +30 Resistance to All Elements

(3) Set:

  • 2.50% of Damage Dealt Is Converted to Life
  • Ranged and melee attackers take 300 Holy damage per hit.
Asheara's Vestments

(2) Set:

  • +100 Resistance to All Elements

(3) Set:

  • +20% Life

(4) Set:

  • Attacks cause your followers to occasionally come to your aid.

Aughild's Authority

(2) Set:

  • Reduces damage from ranged attacks by 7.0%.
  • Reduces damage from melee attacks by 7.0%

(3) Set:

  • Reduces damage from elites by 15%
  • Increases damage against elites by 15%

Aughild's Victory

(2) Set:

  • Reduces damage from melee attacks by 2.0%

(3) Set:

  • Reduces damage from ranged attacks by 2.0%.

Bastions of Will

(2) Set:

  • After casting a resource-generating attack or primary skill, gain 50% increased damage for 5 seconds
  • Your first hit with each cast of a resource-spending attack, grants 50% increased damage for 5 seconds

Blackthorne's Battlegear

(2) Set:

  • +250 Vitality
  • Increases damage against elites by 10%

(3) Set:

  • Reduces damage from elites by 10.0%
  • +25% Extra Gold from Monsters

(4) Set:

  • You are immune to Desecrator, Molten, and Plagued monster ground effects.
Born's Command

(2) Set:

  • +15% Life

(3) Set:

  • Reduces cooldown of all skills by 10.0%
  • Increases Bonus Experience by 20%
Born's Defiance

(2) Set:

  • Increase Maximum Life by 2%
  • Monster kills grant +20 additional experience

Bul-Kathos's Oath

(2) Set:

  • Increases Fury generation per second by 10
  • +10 Maximum Fury (Barbarian Only)
  • During Whirlwind gain 30% increased Attack Speed and Movement Speed
Cain's Destiny

(2) Set:

  • Attack Speed Increased by 8.0%

(3) Set:

  • 50% Better Chance of Finding Magical Items
  • Increases Bonus Experience by 50%

Cain's Fate

(2) Set:

  • Attack Speed Increased by 2.0%

(3) Set:

  • 10% Better Chance of Finding Magical Items
  • Increases Bonus Experience by 30%

Captain Crimson's Finery

(2) Set:

  • Regenerates 20 Life per Second

(3) Set:

  • +20 Resistance to All Elements
Captain Crimson's Trimmings

(2) Set:

  • Regenerates 2000 Life per Second
  • Reduces cooldown of all skills by 10.0%

(3) Set:

  • +50 Resistance to All Elements
  • Reduces all resource costs by 10%

Chantodo's Resolve

(2) Set:

  • +250 Intelligence
  • Reduces damage from elites by 10.0%
  • Your shields heal for 25% of their remaining amount when they expire.
Danetta's Hatred

(2) Set: Vault now costs 8 Hatred instead of Discipline.

Demon's Hide

(2) Set:

  • Ranged and melee attackers take 6000 Fire damage per hit

(3) Set:

  • Chance to Deal 25% Area Damage on Hit

(4) Set:

  • +15% Damage to Demons
  • Chance to reflect projectiles when you are hit by enemies
Demon's Skin

(2) Set:

  • Ranged and melee attackers take 999 Fire damage per hit.

(3) Set:

  • 1.1% Chance to Fear on Hit

(4) Set:

  • +3% Damage to Demons
  • Chance to reflect projectiles when you are hit by enemies.
Embodiment of the Marauder

(2) Set:

  • Companion calls all companion types to your side.

(4) Set:

  • Sentries now cast your Hatred spenders every time you do.

(6) Set:

  • Your generators, Chakram, Cluster Arrow, Elemental Arrow, Impale, and Multishot deal 100% for every Sentry you have active.

Endless Walk

(2) Set:

  • +250 Vitality
  • Critical Hit Damage Increased by 50.0%
Firebird's Finery

(2) Set:

  • Casting Arcane Orb, Energy Twister, Magic Missile or Shock Pulse reduces the cooldown of your Slow Time by 2 seconds

(4) Set:

  • Enemies affected by your Slow Time take 2000% weapon damage every second
    • This damage type will be determined by your highest equipped +% Elemental Damage

(6) Set:

  • Enemies affected by your Slow Time take 750% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse
Guardian's Contingency

(2) Set:

  • +110 Vitality
  • Regenerates 130 Life per Second
Guardian's Jeopardy

(2) Set:

  • +250 Vitality
  • Regenerates 8000 Life per Second

(3) Set:

  • +15% Movement Speed

Hallowed Defenders

(2) Set:

  • +40 Resistance to All Elements
  • Attack Speed Increased by 5.0%
Hallowed Protectors

(2) Set:

  • +100 Resistance to All Elements
  • Attack Speed Increased by 10.0%

Helltooth Harness

(2) Set:

  • +500 Intelligence

(4) Set:

  • Reduces cooldown of Wall of Zombies by 2 seconds. (Witch Doctor Only)

(6) Set:

  • Wall of Zombies spews acid, dealing 300% weapon damage every second for its entire duration.

Immortal King's Call

(2) Set:

  • Call of the Ancients last until they die.

(4) Set:

  • Reduce the cooldown of Wrath of the Berserker and Call of the Ancients by 3 seconds for every 10 Fury you spend with an attack.

(6) Set:

  • While both Wrath of the Berserker and Call of the Ancients is active, you deal 100% increased damage.
Inna's Mantra

(2) Set:

  • Increase the passive effect of your Mystic Ally and the base passive effect of your Mantra by 100%.

(4) Set:

  • Gain the base effect of all four Mantras at all times.

(6) Set:

  • Mystic Ally casts Cyclone Strike, Exploding Palm, Lashing Tail Kick, Seven-Sided Strike, and Wave of Light when you do.
Istvan's Paired Blades

(2) Set:

  • Every time you spend primary resource, you gain 10% increased attack speed for 5 seconds. This effect stacks up to 5 times.

Krelm’s Buff Bulwark

(2) Set:

  • +500 Vitality

Legacy of Nightmares

(2) Set:

  • +15% Extra Gold from Monsters
  • 15% Better Chance of Finding Magical Items
  • This ring sometimes summons a Skeleton when you attack.
Manajuma's Way

(2) Set:

  • +250 Intelligence
  • Grants 30 Mana per Kill (Witch Doctor Only)
  • You are surrounded by a deadly Poison Cloud.
Might of the Earth

(2) Set:

  • Reduce the cooldown of Earthquake by 2 seconds every time it kills an enemy.

(4) Set:

  • Cause an Earthquake when you land after using Leap.

Monkey King's Garb

(2) Set:

  • Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 1000% weapon damage.
  • Decoy explosion now deals the damage type of your highest +% Elemental Damage

(4) Set:

  • When your decoys explode, you gain a buff that increases the damage of Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush, and Wave of Light by 500% for 3 seconds.
Natalya's Vengeance

(2) Set:

  • The cooldown of Rain of Vengeance is reduced by 2 seconds every time you cast a primary skill or from the first hit of each cast of a resource-spending attack

(4) Set:

  • Rain of Vengeance deals 100% increased damage

(6) Set:

  • After casting Rain of Vengenace, deal 400% increased damage and take 30% reduced damage for 5 seconds
Raiment of a Thousand Storms

(2) Set:

  • Your Spirit Generators have 25% increased attack speed and 300% increased damage.

(4) Set:

  • Dashing Strike now spends 75 Spirit, but refunds a Charge when it does.

(6) Set:

  • Your Spirit Generators increase the weapon damage of Dashing Strike to 12500% for 6 seconds
    • Dashing Stike now lights up on your action bar when the increased weapon damage is active
Raiment of the Jade Harvester

(2) Set:

  • When Haunt lands on an enemy already affected by Haunt, it instantly deals 10 seconds worth of Haunt damage

(4) Set:

  • Soul Harvest gains the effect of every rune

(6) Set:

  • Soul Harvest consumes your damage over time effects on enemies, instantly dealing their remaining damage.

Roland's Legacy

(2) Set:

  • +500 Strength

(4) Set:

  • Increases Shield Bash Damage by 100% (Crusader Only)
  • Increases Sweep Attack Damage by 100% (Crusader Only)

(6) Set:

  • Every use of Shield Bash or Sweep Attack that hits an enemy grants 20% increased Attack Speed for 3 seconds. This effect stacks up to 5 times.

Sage's Journey

(2) Set:

  • +250 Strength
  • +250 Dexterity
  • +250 Intelligence
  • +250 Vitality

(3) Set:

  • Whenever a Death's Breath drops, a second one will also drop.

Sage's Plight

(2) Set:

  • +35 Strength
  • +35 Dexterity
  • +35 Intelligence
  • +35 Vitality
Shenlong's Spirit

(2) Set:

  • +250 Dexterity
  • Increases Spirit Regeneration by 4.00 per Second (Monk Only)
  • Chance to hurl a ball of pure energy when attacking.

Tal Rasha's Elements

(2) Set:

  • Damaging enemies with Arcane, Cold, Fire or Lightning will cause a Meteor of the same damage type to fall from the sky. There is an 8 second cooldown for each damage type
    • Now uses the Molten Impact rune when triggered by Fire damage
    • Can no longer be triggered by hitting a destructible object

(4) Set:

  • Attacks increase your resistance to that element by 100% for 6 seconds

(6) Set:

  • Attacks increase your damage by 150% for 6 seconds. Arcane, Cold, Fire, and Lightning attacks each add one stack (maximum of 4). Adding a stack refreshes the duration
The Legacy of Raekor

(2) Set:

(2) Set:

  • The first enemy hit by Furious Charge takes 100% additional damage

(4) Set:

  • Furious Charge gains the effect of every rune

(5) Set:

  • Enemies hit by Furious Charge take 3000% weapon damage over 3 seconds
The Shadow’s Mantle

(2) Set:

  • Automatically cast Smoke Screen when you fall below 25% Life. This effect may occur once every 120 seconds.

(4) Set:

  • Enable all Shadow Power Runes.

Thorns of the Invoker

(2) Set:

  • Ranged and melee attackers take 4000 damage per hit

(4) Set:

  • Your Thorns damage now hits all enemies in a 15 yard radius.

Vyr's Amazing Arcana

(2) Set:

  • +500 Intelligence

(4) Set:

  • Archon gains the effect of every rune.

Zunimassa's Haunt

(2) Set:

  • Your Fetish Army lasts until they die

(4) Set:

  • You and your pets take 2% reduced damage for every Fetish you have alive

(6) Set:

  • Enemies hit by your Mana spenders take 275% more damage from your pets for 4 seconds

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