Today we saw Blizzard discussing the issue that Legendary Items do not properly roll the item affixes that the online Game Guide states they should have. The assumption here is that a lot of the current legendaries in the game were bugged. Vasadan had a few things to say on the topic and ended the day with a statement saying that the Game Guide is inaccurate and does not correctly display the correct stats an item can have.
Blizzard Quote [source]
Hello all,
I just wanted to post this as there has been a lot of confusion regarding Legendary items.
The Game Guide currently has some mistakes and misleading information in it. I will be working with a team on fixing these mistakes.
Thank you for your patience with this.
One item that got a lot of attention is the helmet Mempo of Twilight that on the official Game Guide states that the item is suppose to have One of 3 Magic Properties.
- +170-200 Intelligence
- +170-200 Dexterity
- +170-200 Strength
A quick scan of the auction house will clearly show you that the helmet does not always have one of those stats. Vasadan confirmed that the helmet is suppose to always have one of those stats and that it is fixed in 1.0.5.
Blizzard Quote [source]
Yes. It will always have either Str, Dex or Int.Blizzard Quote [source]
Hey guys, I did some more testing in the PTR build. I spawned in 30 Mempos. All 30 had above 170 of a Primary Stat. Three of them had well over 200 of a Primary Stat.
Picture 1Picture 2
Picture 3
As of right now this is working as intended in 1.0.5. I do not know what to say about the 1.0.4 Mempos other than that all new Mempos dropped in 1.0.5 should be in line with the stats I am showing you above. 1.0.4 Mempos rolled correctly when we tested them for 1.0.4 and these 1.0.5 Mempos are rolling as expected. There was no bug logged between these times nor a documented game change.
I am going to put in a bug to see what the developers say regarding Mempos of Twilight not being able to roll 200 of a Primary Stat as a single affix. We'll see what they say.
I truly appreciate your patience with this. It is hard to have a conversation with people over a forum.
What will be the end result of this? Will other Legendaries be "fixed" too? Or is at as Vasadan said that the Game Guide is wrong and Mempo of Twilight is the exception. Remember, not only will level 58-62 legendary items be better in 1.0.5 due to being able to roll level 63 stats on their "Random Magic Properties", but with this new information even current level 63 Legendaries could change next patch.
Oh since we are on the topic of Legendary items changing in 1.0.5, I should also add the fact that the Nagelring and Unity legendary rings will be able to drop finally as they do not exist in 1.0.4.
Comments (7)
1) Paragon Leveling - The higher you are once the switch happens to 1.0.5, the better.
2) Trying new builds and farming routes - I think MP7 doing the A1 run that @Methrin posted in his guide will be my staple. The absolute guarantee (unless they change it) of elites on that run is worth keeping in mind.
3) Gold - Pretty obvious
4) Legendaries - For upgrades and sales
You make a very good point. I could be gold farming in ilvl 35-45 areas and grabbing good rares there which might have a higher proportion of salable drops than Inferno. I won't be building up Paragon so it makes for a tough choice. I didn't realize I had any choices, though so thanks for that.
On the contrary, they even made them worse.
however, it's not a ghost town if you have the time and patience to look for deals and flips.
levelling items (between level 9 and 55) sell well if you can wait to buy them on the bid.
you can buy for 10-30k and sell for 60 to 100k (and sometimes a lot more)
it adds up quickly.
for level 60 items, people became a lot more picky.
but I still see a fierce competition on the bid, on cheap items, up to the last minute.
With the way Blizzard works I assume only ones that drop after 1.0.5 but there has been no official word on the matter yet.