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Ok, I know there are a ton of EHP vs. DPS HC threads.
But do you guys think it's worth trying to max out block chance. Say getting a high block Stormshield/Hollowed Defender, a Justice Lantern and Helm of Command. Or can I do better just with a ring and helm with high Vit and AR instead. |
Block %
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One major problem is that the damage reduction doesn't scale with Justice Lantern or Helm of Command. An 11% chance to block 3700-4700 damage averages out to about 460 damage / hit. A Hellfire Ring will bring at least 170 Vitality to the table which is something like 6000 life on its own. 6000 life vs. 460 damage / hit. It doesn't take a math whiz to figure out a large amount of vitality is far more effective at keeping you alive than a large amount of +% block. The math is different for shields, primarily because they add so much armor in addition to their block damage reduction.
Now make Justice Lantern also increase damage blocked +2000-3000 and you might start thinking about it. The best case scenario for shields is frequent, low-damage attacks averaging around 5000 damage / hit. These are also some of the least dangerous situations in both softcore and hardcore. People die from damage spikes, frozen/jailer/arcance, etc than overwhelming mob damage. If Blizzard wants my opinion, the block damage needs to scale with difficulty or be switched over to % damage reduced just like the existing damage reduction or ranged reduction affixes. There's just no comparison between EHP and block chance right now. |
![]() Posts: 551
Like what your saying. (Except... no Hellfire ring in HC for me for a long time yet)
But it did stop me from buying that Helm of Command. Eyeing some Andariel or IK helms now instead. |