Diablo III Patch 2.6.6 PTR Has Ended

by carlparry on August 13th, 2019 at 12:49 pm
Blizzard Quote [source]

Diablo III Patch 2.6.6 PTR Has Finished

Diablo 3 PRT

From 1st August the 2.6.6 PTR (Public Test Realm) has now reeached end of life and is officially offline.

In Patch 2.6.4, Diablohub commenced a new precedure for testing Diablo features and content. It seems to have worked well Blizzard's production schedule because it has allowed them to acquire focused, and actionable client feedback. Blizzard repeated the procedure for Patch 2.6.6, with a one-week PTR to test the impact of new features and gameplay in Season 18.

Blizzard have listened to gamers' feedback and have introduced new powers across a number of current Legendaries which previously had none. A brand new, unique Season buff for the Season of the Triune was developed to change the moment-to-moment game play right from level one.

Taste of Season 16

PTR Details

The Patch 2.6.6 PTR started on Thursday, July 25 and ran for a week. During the course of the PTR, there were periodic maintenance outages, hotfixes, and minor patches.

There were two buffs active to help players on their PTR journey: increased Legendary drop rate and double Blood Shard drops. These were designed to allow everyone to acquire any new items (or supplemental items) that they might need for testing!

Patch Notes

Here are the patch notes for the most recent update for Diablo III, Patch 2.6.6.

Seasons
  • The buff for Season 18, the Season of the Triune, has been added
    • Triune's Will: All abilities have a chance when hitting an enemy to spawn a circle that gives a power. Only one circle can be active at a time.
      • Power: Players in the circle receive a 100% damage bonus while active
      • Resource Reduction: Players in the circle receive a 50% discount on resources spent while active
      • Cooldown Reduction: While standing in an active circle, any skills currently on cooldown come off of cooldown more quickly
Items

  • Developer Note: There are additional specific notes below, but broadly for 2.6.6, we wanted to introduce a handful of new item powers targeted at two audiences: (1) certain classes with long-standing requests for balance/quality of life adjustments and (2) the broader player base for experimenting with Kanai's Cube. This means fewer class-specific new additions, but more additions that everyone has an opportunity to play with. We also experimented with making some of the craftable sets from Haedrig more appealing for fresh level 70's or players looking to maximize their farming runs. We hope to see some interesting new theorycrafting and tactics out of 2.6.6 and can't wait to see what the community does with this new loot!
  • Flavor of Time
    • New Legendary Power: Pylon effects last twice as long.
  • The Executioner
    • New Legendary Power: Attacks will slay enemies with less than (5-10%) health.
  • Stone Gauntlets
    • New Legendary Power: Getting attacked will slowly turn you to stone... (You gain 50% more armor, but your movement speed is reduced by 15% and attack speed is reduced by 20%. This effect stacks up to 5 times)
  • Echoing Fury
    • New Legendary Power: Slaying enemies engulfs the wielder into a Frenzy. (Killing enemies increases your attack speed by 15% and movement speed by 5%. This effect stacks up to 5 times)
  • Squirt's Necklace
    • New Legendary Power: While not taking damage, your damage is increased by up to 100% and damage taken is increased by up to 50%.
  • Messerschmidt's Reaver
    • New Legendary Power: Reduce the remaining cooldown of one of your skills by 1 second when you slay an enemy.
  • Mortick's Brace
    • New Legendary Item: Wrath of the Berserker gains the effect of every rune.
    • Developer's Note: If you played during the Patch 2.2.0 PTR, you'll recognize this as an item that was later removed from the game before it went to live servers. At the time, Mortick's Brace gave too much power for a single item slot. However, the power curve of Diablo III has changed significantly since then and we're comfortable with bringing it back.
  • Spite
    • Note: This item can be crafted from the Blacksmith and is not a normal loot drop
    • New Legendary Power: Non-cleaving Gargantuans gain the cleave and chilling effects of the Humongoid rune.
  • Legacy of Dreams
    • New Legendary Gem:
      • While you have no set bonuses equipped, every Legendary item you have equipped increases your damage dealt by 3.75% and reduces your damage taken by 2%. (Max level 99)
      • Rank 25: This bonus is doubled for Ancient items.
    • Developer's Note: The end game opened up significantly with Season 17's Legacy of Nightmare's buff (and the community was clear about how much these new options were appreciated), but wanted to make this addition a more permanent fixture in a more streamlined way than simply making it baseline. This Legendary Gem should open that path up even further and at more opportunities than just late game Greater Rift pushing.
  • Crafted Sets
    • Note: The following sets have been significantly revised from their existing level 70 counterparts. Items crafted prior to 2.6.6 will continue to exist in their old forms but will not be updated after the patch. In addition, after the patch, the old recipes will no longer be available to craft and all players will need to re-acquire these recipes by finding the plans again through Horadric Caches or by killing Odious Collectors.
    • Sage's Journey
      • A Belt has been added to this set.
      • Haedrig the Blacksmith now automatically learns how to forge this set at Rank 12.
    • Captain Crimson's Trimmings
      • (2) Set Bonus
        • Regenerates 6000 Life per Second
        • Reduces cooldown of all skills by10% 20%.
        • Now also reduces Resource Costs by 20%
      • (3) Set Bonus
        • Set bonuses have been replaced
          • Damage dealt is increased by your total percentage of Cooldown Reduction
          • Damage taken is reduced by your total percentage of Resource Cost Reduction
    • Aughild's Authority
      • (2) Set Bonus
        • Set bonuses have been replaced
          • Reduces damage taken by 15%
          • Increases damage dealt by 30%
      • (3) Set Bonus
        • Reduces damage from elites by15% 30%
        • Increases damage against elites by15 30%
    • Cain's Destiny
      • (2) Set Bonus
        • Attack Speed increased by 8%
        • +50% Experience. (5.0% at level 70) (Moved from (3) Set Bonus)
      • (3) Set Bonus
        • When a Greater Rift Keystone drops, there is a 25% chance for an extra one to drop.
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