WW barb gearing

Posted by Member Erik4471 on 8/1/12 03:54 PM #1
Posts: 3

WW barbs that are farming A3 and 4, how much did you have to spend on the AH to get to that point? I've probably spent around 8 mil and I can barely farm A3 more efficiently than act 1 or 2.
Posted by Member Giffylube on 8/1/12 06:13 PM #2
Posts: 1

Are you using the double tornado build? I have been trying it out and can't quite crack A3 with it. I have spent ~10 mil in gear
Posted by Member snowystorm on 8/1/12 07:02 PM #3
Posts: 1

Depends on the build, peeps with DT can spend from ~2m on it and do it, and others (like me) have spent about 50m in gear and am crawling half way through a3.
Posted by Member ProlificSky on 8/1/12 07:04 PM #4
Posts: 1

If you guys have ever watched Dino's vid of his WW barb, he showed how he could kill champ packs with budget gear, so you all might want to check that out. Guide
Posted by Member Carmen on 8/1/12 07:22 PM #5
Posts: 2

Sorry this isn't well organized but:

I initially spent <3m on gear and had success in A3. Only certain packs were a real challenge. To be fair, I probably got into it before it was such a hot build, so things were cheaper. My key stats:

LoH, get an off-hand with 600+, target 1400-1500 total. For example, my ammy was a blue 400LoH + str.
Crit chance. I couldn't afford the bi or tri gloves so focused on crit chance only. Getting to 30+ total w/o buffs. This means crit on bracer, helm, gloves and at least 1 ring.

I then went on balancing armor and resist all. remembering that both str and vit added to armor for me. I couldn't afford str+vit+resistall. so went resist all on every non-jewelry item (almost) and then balanced str or vit where it made sense. if I could find those stats with +armor it was a bonus.

I targeted 40k-45k life, 500-550 resistall (no buff) and enough armor to get over 70% damage reduction. I couldn't get all of those initially.

I had a 890 axe then moved to 870 mighty weapon for fury bonus as main. off-hand was <500 damage. both weapons with a socket (for emeralds) OR >70% crit damage (as I couldn't afford both stats on one item). ended up with 1 with socket, 1 with crit chance, both with good amount of vit. off-hand with 600+ LoH.

my dps was <13k.
Posted by Member Carmen on 8/1/12 07:24 PM #6
Posts: 2

also. I'm all about farming and time management right now. It is fine to skip packs until your gear is good enough. Was doing full A3 runs, minus Ghom initially - skipping 5-10 packs depending.
Posted by Member baryhill on 8/1/12 07:29 PM #7
Posts: 1

I'm farming A3 with some difficulty with about 15M in gear. My main gold saver was to get a mainhand with no LoH, and then load up on LoH with rings, since you can get decent crit chance/LoH rings for fairly cheap.
Posted by Member alphaxq on 8/1/12 07:51 PM #8
Posts: 1

I spent around 20 M on my gear and farming Act 3 skipping around 7 packs a run getting most of my LoH on my Amulet and off hand
Posted by Member Yasiru on 8/1/12 07:57 PM #9
Posts: 1

Has anyone tried a whirlwind build with a two hander yet? Could it be effective??
Posted by Member Snicklefritz on 8/1/12 08:05 PM #10
Posts: 1

Posted by Erik4471 at 08/01/2012 03:54 PM

WW barbs that are farming A3 and 4, how much did you have to spend on the AH to get to that point? I've probably spent around 8 mil and I can barely farm A3 more efficiently than act 1 or 2.


What is your critical hit chance after that 8 million? Should be around 40% to keep double tornadoes roaring efficiently.
Posted by Member thhh on 8/1/12 08:28 PM #11
Posts: 1

Do you guys farm in a group or solo? I've had pretty sore luck with solo runs and I'm wondering if its actually better in a group (i.e: 4x chances per run if your friends give you stuff you need)
Posted by Member skcorpio on 8/1/12 10:48 PM #12
Posts: 1

Posted by Carmen at 08/01/2012 07:22 PM

Sorry this isn't well organized but:

I initially spent <3m on gear and had success in A3. Only certain packs were a real challenge. To be fair, I probably got into it before it was such a hot build, so things were cheaper. My key stats:

LoH, get an off-hand with 600+, target 1400-1500 total. For example, my ammy was a blue 400LoH + str.
Crit chance. I couldn't afford the bi or tri gloves so focused on crit chance only. Getting to 30+ total w/o buffs. This means crit on bracer, helm, gloves and at least 1 ring.

I then went on balancing armor and resist all. remembering that both str and vit added to armor for me. I couldn't afford str+vit+resistall. so went resist all on every non-jewelry item (almost) and then balanced str or vit where it made sense. if I could find those stats with +armor it was a bonus.

I targeted 40k-45k life, 500-550 resistall (no buff) and enough armor to get over 70% damage reduction. I couldn't get all of those initially.

I had a 890 axe then moved to 870 mighty weapon for fury bonus as main. off-hand was <500 damage. both weapons with a socket (for emeralds) OR >70% crit damage (as I couldn't afford both stats on one item). ended up with 1 with socket, 1 with crit chance, both with good amount of vit. off-hand with 600+ LoH.

my dps was <13k.


I target 30k life with higher resist and armor, so that life on hit is more efficient to my health vs. to a high health lower resist/armor build.
Posted by Member deta on 8/1/12 10:58 PM #13
Posts: 1

Posted by thhh at 08/01/2012 08:28 PM

Do you guys farm in a group or solo? I've had pretty sore luck with solo runs and I'm wondering if its actually better in a group (i.e: 4x chances per run if your friends give you stuff you need)


I farm solo... as I find when farming in groups.. you really need your team mate to be at a similar level (farming efficiency wise)..
otherwise you end up carrying them and wasting more time, as the monster HP gets buffed quite abit.
(duo is ok.. but trio+ it takes awhile to kill when teammates is weaker...)
also mf will be averaged for the group so could be detremental depending on your group.

So if your teammate is similar/well geared and is willing to share their loot with you.. I would say that would be the best case scenario XD
I believe in the blizzard forums there are some farming groups around so you could try that.
Posted by Member AngryDude on 8/2/12 12:10 AM #14
Posts: 1

does 2H weap, better than 2(two) 1 H weapons for aggresive life steal barb play style?
Posted by Member lost1010 on 8/2/12 12:55 AM #15
Posts: 1

I just finished act 2 (with some difficulty) after spending roughly 500k (I've never had more than 200k in my bank due to mental retardation or something).

I have what some would consider terrible gear but a lot of this game revolves around having a good build and knowing how to use it properly. I use DT build although I'm thinking it will be slightly nerfed soon and will not buy any expensive gear that is only good for that build (although I'd gladly accept anything I found or was given as an upgrade).

I've not personally tested a 2h weapon DT but I think that LoH and crit are the most important parts of the build and you can get a larger amount of both from 2 1handers instead of 1 2hander.
Posted by Member Xagashi on 8/2/12 07:47 AM #16
Posts: 3

I tend to find these stats to work for me, only have trouble with solo ranged champions that likes to run. Need more practice with the build.

- 600-650 AR
- 7k Armor
- 40k - 45kHP
- 1500 LoH (I prefer more)
- 45% Crit Chance
- 26k DPS (Can do with about 15k dps if you need to focus on other stats)
Posted by Member hunkydorey on 8/2/12 09:47 AM #17
Posts: 1

I'm a WW barb and I can beat inferno and 'farm' act 3 but very little MF/GF .. which I don't believe is really much farming unless I get 5 stacks. I have the standard

800 AR (Buffed)
6K Armour
1600 LOH
45% Crit
23K DPS (need more crit dmg at 220% now)

Posted by Member gilgamesh on 8/2/12 10:54 AM #18
Posts: 3

i'm able to farm a3 solo with my ww barb. like others have said, mobs that give me trouble are those that run away from me and invulnerables. there are a few variations of the build online, but i'd suggest at least incorporating overpower + crushing advance.

unbuffed
- 550ish AR (pretty minimal but certainly doable)
- 6k armor
- 45khp
- 1882 LoH (try to shoot for at least 1500 LoH)
- 46.5% crit chance (get at least 40%)
- 23kdps (at least 15kdps)
- try to get at least 10% movement speed to proc extra tornadoes with sprint
Posted by Member Jhonan on 8/2/12 12:00 PM #19
Posts: 1

Posted by ProlificSky at 08/01/2012 07:04 PM

If you guys have ever watched Dino's vid of his WW barb, he showed how he could kill champ packs with budget gear, so you all might want to check that out. Guide

thanks for the link, hopefully it gets me unstuck too lol
Posted by Member PtViper on 8/2/12 12:12 PM #20
Posts: 1

I found one change in abilities was able to take me from dieing immediately from the first champion pack in A3 to being able to kill Ghom in A3 was using the Slaughter rune for Wrath instead of using the Thrive on Chaos. It's insane, champ packs die in 5 - 10 seconds while using that (exception being champions that run away) but even those became doable for me. Ghom was troublesome, took about a dozen attempts before I was able to figure out a proper kiting path for him to kill him with 5 stacks. If you don't care about stacks you can switch to using overpower with him since it basically means you'll never die with the Revel rune.
Posted by Member basshutner on 8/2/12 01:12 PM #21
Posts: 1

i just camp the auction house, looking for bargains
Posted by Member shiznit on 8/2/12 05:45 PM #22
Posts: 1

My real concern with the double tornado build is that it is almost overpowered. I wonder to myself if it is worth investing millions on gear, only to possibly have it nerfed in 1.04 (assuming they try and 'balance' the game), much like they did with IAS.

Posted by Member Trase on 8/2/12 06:05 PM #23
Posts: 1

Posted by shiznit at 08/02/2012 05:45 PM

My real concern with the double tornado build is that it is almost overpowered. I wonder to myself if it is worth investing millions on gear, only to possibly have it nerfed in 1.04 (assuming they try and 'balance' the game), much like they did with IAS.


That's been a concern of mine as well, unfortunately, all you can really do is go with what works for you regardless of potential nerfs in the interim or hang up the game till we have more information on 1.0.4. Given the usual gearing for double tornado, all you should really end up wasting gold on is the offhand weapon if that particular build were to be nerfed since dual-wield in general still "works" even if it isn't quite as powerful a double tornado.

Just my two cents.
Posted by Member Fugu on 8/7/12 12:39 AM #24
Posts: 56

Here's my stats for WW build .

Act 2 -

DPS - 28k
CC - 37.5%
CD - 437%
HP - 32k
MF - 300%
Armor - 5.5k
AR - 800
LOH - 1.1k

This calculation is with buff and NV.

ACt 3

DPS - 34k
CC - 44%
CD - 437%
HP - 52k
MF - 200%
Armor - 6k
AR - 800
LOH - 1.1k

I rather farm Act 2 than Act 3 due to the 300% MF . ^.^ .

If i calculate my gear - It's probably worth around 130 million but I only bought 25 million of my gear as the rest of them was farmed out in Act 2 .
Posted by Member doraemon80 on 8/14/12 06:26 AM #25
Posts: 1

is movement speed REALLY important for WW spec?

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