Paragon System Used in PvP and A Reward System

Posted by Member mohhsinkhan47 on 8/27/12 11:12 AM #1
Posts: 22

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This is the link to the Diablo 3 forum where I have already posted it. Bump it UP.


How Paragon System Might Affect PvP

Blizzard can use the Paragon System to rank players according to their Paragon Level. So each match will consist of all players being at the same level. The only variables differentiating the players will be their gear,class and skill.

Example:

So lets say I am a wizard at Paragon Level 20. I will be facing other players with the same Paragon Level. If I win, my rank increases. Blizzard can even take this one step further by using a reward system.

Reward System in PvP:

If a player wins his/her match that player should be awarded with exp. And if a player is Paragon Level 100, the players will be fighting for a chance to win a random Legendary item.

If a player loses his/her match, they will lose exp.

Player Ranking:

Players will be ranked according to their Paragon Level and the amount of exp. So a Paragon Level 20 with 99% exp will most likely be in the highest spot.

What do you guys think? Is this a reasonable system that Blizzard should add to PvP? If not, why?
Posted by Admin DHAdmin on 8/27/12 11:34 AM #2
Posts: 938

I feel rewarding Paragon EXP for PvP is a good idea and one that I really hope is implemented. However I don't think PvP matchmaking should be based on Paragon level as it says absolutely nothing about the player. Just as you stated:

The only variables differentiating the players will be their gear,class and skill.


Those are the things matchmaking should take into account. Diablo 3 will be using a similar ELO matchmaking system such as the one that Starcraft 2 uses. Basically it gives you a hidden MMR (matchmaking rating) and from there you are placed against similarly skilled players. Everytime you win or lose your hidden MMR score goes up or down.

I honestly can't say it any better than Bashiok... so I will just link to what he said.
Posted by Member mohhsinkhan47 on 9/3/12 07:30 AM #3
Posts: 22

Posted by DHAdmin at 08/27/2012 11:34 AM

I feel rewarding Paragon EXP for PvP is a good idea and one that I really hope is implemented. However I don't think PvP matchmaking should be based on Paragon level as it says absolutely nothing about the player. Just as you stated:

The only variables differentiating the players will be their gear,class and skill.


Those are the things matchmaking should take into account. Diablo 3 will be using a similar ELO matchmaking system such as the one that Starcraft 2 uses. Basically it gives you a hidden MMR (matchmaking rating) and from there you are placed against similarly skilled players. Everytime you win or lose your hidden MMR score goes up or down.

I honestly can't say it any better than Bashiok... so I will just link to what he said.


Yeah, you are right. The Elo system is a pretty good idea. The only thing that players can complain about is their skill and how will they can use their character.

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2 users posted in this thread: DHAdmin, mohhsinkhan47

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