I will be updating this post as details are revealed. First Diablo 3 panel starts at 2:15 PM PST.
New Game Mechanics/Modes/Areas:
New snowy ruins zone called The Ruins of Sesheron, old Barbarian capital. Based on the area in the Diablo 2 cinematic where baal goes to the gate of Sesheron.
Will have new bounties and monsters in Adventure mode.
New Monsters:
New Boss:
Rat King
Everytime you hit him rats come out of his back.
Summons Rat Tornados.
Eats your corpse when you die.
General Changes:
Three new Goblins:
(1) The Blood Thief: Drops Blood Shards
(2) Odious Collector: Drops Crafting Materials and Plans
(3) Gem Hoarder: Drops Gems
Goblins now seek out enemies and have unique minimap icons.
Adventure Mode:
New Act Layouts in towns. To make all the artisans closer to each other.
Rifts:
New Boss: Rat King
Improved random map layout in Rift maps for Oasis, Spider Caves, Leoric's Jail.
No more long straight ways and loops, they want rifts to feel more fresh every time.
Experimenting with a new mechanic. Death timer when you die that increases every time you die, instead of just spawning at the last Greater Rift checkpoint.
Changes to Nephalem Trials coming to be more consistent.
Pylons:
Pylon Changes
Shield Pylon: Now reflects damage taken and explodes dealing damage when it ends.
Speed Pylon: Lasts 1 minute and ignores collisions even allowing you to walk through waller.
Seasons:
Season 2 on PTR soon.
They will bring back old conquests and add new ones.
They don't want a Paragon leader board, as it promotes repetitive gameplay.
They really liked speed racer conquest. (Complete story mode in an hour)
Three new conquests:
Get 50m gold outside of the vault
Kill certain bosses within 20 minutes of starting the game
Complete lore books
Legendary Gems
Will not be redesigning current legendary gems, instead they will be adding new gems.
Hoping new legendary items will make the under used legendary gems perform better.
Two new Legendary gems.
New (and updated old) Legendary Items:
More legendary items will be shown tomorrow
New item type: Ancient Legendary items.
Ancient items have higher stat ranges. About a 30% increase.
Higher chance on higher Torment and Greater Rifts for Ancient legendary items. 5-10% of legendary item to be Ancient quality.
For example: 500-650 Strength on a Chest Piece instead of 416-500.
Crown of the Primus: Slow Time gains the effects of all runes
Ranslor's Folly: Energy Twister periodically pulls in an enemy withing 30 yards. An enemy can only be pulled in this way once every 5 seconds.
New Sets:
Barbarian: Set based on Whirlwind and Rend.
2 Piece:Rend Deals 300% more damage.
4 Piece: Rend lasts 300% longer.
6 Piece: Targets affected by rend take +30)% Whirlwind damage.
Demon Hunter: Multishot and Discipline
2 Piece: Gain 2 Discipline every time you use a Hatred Generator.
4 Piece: Take 20% less damage if there are enemies within 40 yards.
6 Piece: Every point of Discipline you currently have increases the damage of your Hatred Generators and Multishot by 10%
Wizard: Slow Time
2 Piece: Casting Arcane Orb, Energy Twister, Magic Missile and Shock Pulse reduce the cooldown of Slow Time by 1 second.
4 Piece: Enemies affected by your Slow Time take 1250% weapon damage every second.
6 Piece: Enemies affected by your Slow Time take 500% more damage from your Arcane Orb, Energy Twister, Magic Missile and Shock Pulse.
Monk: Sunwuko Set Changes
2 Piece: Casting Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light causes a decoy to spawn that taunts nearby enemies and then explodes for 100% weapon damage.
4 Piece: Enemies hit by the decoy explosion take 500% from your Cyclone Strike, Exploding Palm, Lashing Tail Kick, Tempest Rush or Wave of Light abilities for 3 seconds.
Seasons:
New Boss: Rat King
Class Changes will be discussed at tomorrows Diablo panel.