Blizzard is considering making a few changes to how Reflect Damage works. One idea is making it a spell that monsters cast periodically along with a duration to how long it lasts.
We know Reflects Damage has been a little more challenging for some players in this patch, so we've been reviewing feedback regarding the affix pretty closely since 1.0.5 released. The actual values for the stat haven't changed at all and, in general, it seems like the issue for players is really just related to increased monster health thanks to Monster Power.
Since monsters have a lot more health in the higher MP levels, not only do fights last longer, but players need to do a lot more damage in order to kill their targets. Of course, that means there's a lot more opportunity for you to get hit with Reflects Damage. So, whereas before the patch, a player may have been able to kill monsters with the Reflects Damage affix no problem and with health to spare, now that fights are lasting longer that same player may not have as much success -- at least, not without making some adjustments to their build or gear.
That said, we do agree that we can make some improvements. For example, we'll be making it so that damage dealt by pets will no longer reflect back to the player. We're also toying with the idea of changing Reflects Damage so that it has a duration and can only be activated by monsters periodically (rather than it always being active), but that's definitely not yet set in stone.
Lyrilla also spoke today about additional methods for buying back items that you may have accidently sold.
The safeguard is the Buyback tab itself. We wouldn't have added the feature if not for the understanding that mistakes sometimes happen. Even so, there is a certain level of responsibility on the player when it comes to managing your inventory, and it's always a good idea to use caution whenever selling items to a vendor.
That said, I'm happy to relay on the feedback regarding a larger Buyback tab. We've actually already discussed the possibility of adding in some sort of "item-lock" system and, while we still feel that players should be mindful of what they're selling or have sold to a vendor before switching games, we haven't ruled out the idea completely.
Just some things to keep in mind, because these are the questions we ask ourselves when reviewing feedback:
There are several more things we need to consider in addition to what I listed above, but I think you get the gist. :)
Molten and Desecrator are working as intended
Molten and Desecrator can be particularly deadly since they have a chance to both stack with themselves and with each other, and it can be easy to miss in the heat of battle. We’re comfortable with the way both affixes are currently working, though, since many gamers are well versed in "don't stand in the fire" scenarios. Just keep an eye out for those ground effects!
Update: Maintenance is now over, although things may be buggy for the next few hours.
Maintenance has concluded and the auction house is now available.
Please note that to help reduce load and improve the overall stability of the auction house system, the game may temporarily limit traffic to the auction house during peak gaming hours. This is done automatically, and players may occasionally see a grayed-out auction house button as a result.
If the auction house button is grayed-out, please wait a few minutes and then try again.
Gold Auction House Down
Lylirra added some extra information on what happens to your auctions that are active during maintenance.
If your auction sale is successful, you should receive your money and be able to cash out once all these issues are resolved. Similarly, if your sale isn't successful, then the auction should expire as normal and you can then reclaim the item (and put it back up for sale, if you want).
The best thing to do is wait until maintenance has concluded, though. After the auction house is back online, check your auctions. If it looks like there are any remaining issues, you're welcome (and encouraged) to contact Customer Support so that they can investigate and try to assist in any way possible.
Active auctions continue to count down even during maintenance.
Maintenance is estimated to end at 9:30 p.m PDT.
Due to issues affecting auction processing and payment delivery, we have brought the Diablo III auction house offline for urgent maintenance (as indicated in the Breaking News window). We currently anticipate that this maintenance will last for 5 hours, until approximately 9:30 p.m. PDT. Should this schedule change at all before then, we'll be sure to provide an update in this thread. You can also follow @BlizzardCS on Twitter for information and updates regarding any of our online services.
We sincerely apologize for the inconvenience and are working to resolve the payment and processing issues as quickly as we can.
Hey everyone,
To help address some of the questions I've seen posted on this forum, I wanted to provide a quick explanation of the technical issues experienced by players last night and this morning:
Last night, our authentication service (the step that verifies your account information whenever you log in) encountered an issue which resulted in some players being unable connect to Battle.net. This issue affected logins for Diablo III, StarCraft II, and World of Warcraft, as well as Battle.net Account Management and our official forums until approximately 11:30 p.m. PDT yesterday evening.
We then experienced another issue this morning with our authentication service that impacted most players' ability to log in to our games. That issue was resolved at approximately 10:30 a.m. PDT, and at this time players should be able to connect to Diablo III, Battle.net Account Management, and the forums without any problems.
If you are continuing to experience issues with login, please let us know in this thread. Before you do, though, we ask that review our Diablo III Support Page and Technical Support forum first to make the issue isn’t client-side or a known error.
Thank you in advance for your reports!
Just as a follow up, we're aware that some players are experiencing payment delays from the real money auction house (as well as other general usability issues) and are investigating the issue at this time.
At Blizzard Entertainment, we're dedicated to celebrating the most epic holidays . . . ever! Halloween just happens to be one of our favorites, and in our little corner of Sanctuary we always make sure to have a ghoulishly good time.
As you can see, we're a pretty festive bunch of gamers, but what about you? Leave a comment below describing your adventures, or send us photos of your costumes and Halloween-themed decorations on Twitter using the #trickortweet hashtag.
No matter your exploits, though -- whether you're spending the evening trick-or-treating, watching spooky movies, making video games (like us!), or just slaughtering some demons for the Burning Hells of it --we hope your holiday is a fun one. From all of us on the Diablo III community team . . . Happy Halloween!
The winners of this year's pumpkin-carving contest have been chosen -- and they're monstrously spectacular.
We'd like to thank everyone who participated this year, and we can't wait to see your mad scientist skills in action again next time around. Congratulations to the top (10) winners of this year's Pumpkin Carving Contest, who will win One (1) World of Warcraft Monopoly Collectors Edition.Winners
Honorable Mention