Patch 2.6.1 is now live worldwide, and Season 12 is just around the corner.
We want to help you stretch your muscles and get prepared for the latest patch with a special in-game event—double Treasure Goblin spawns! Each time you encounter a single Treasure Goblin, they’ll be hanging out with a buddy whose bags are overflowing with all your favorite treats and treasures.
This Double Goblin event will begin in the Americas region on November 6 at 5:00 p.m. PDT, and ends on Thursday, November 9 at 5:00 p.m. PDT.
Note: This buff does not affect the number of goblins encountered via a Bandit Shrine, Goblin “Rift” packs, or in the Realm of Greed.
We hope you’re excited for all the balance changes crammed into Patch 2.6.1, and we look forward to hearing about your upcoming Season 12 adventures. In the meantime, good luck, have fun, and we’ll see you in Sanctuary!
Last updated October 24 @ 11:00 a.m. PDT.
Diablo III patch 2.6.1 is now live in the Americas for PC, PlayStation 4, and Xbox One! Check out the full PC patch notes below to learn all about the latest changes. To view the console notes, please click here.
PATCH HIGHLIGHTSImportant: Please note that you will not be prompted to download Patch 2.6.1 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is in the Americas, you will be unable to log into Europe or Asia using Global Play after Patch 2.6.1 is live until those regions have also patched.

Visit our Bug Report forum for a list of known issues.
If you are experiencing technical issues with the patching process, connecting to Blizzard Services after installing the patch, or errors while playing a newly-patched game, please visit our support site or post in the Technical Support forum for assistance.

A cold wind blows through Southern California, and soon it will bring all things Blizzard to the Anaheim Convention Center. Diablo is no exception, and whether you’ll be roaming the convention beside us or tuning in at home, we’ve got some treats in store for our beloved nephalem!
While it might not be a “big” year for Diablo this BlizzCon, we’re still excited to see our fellow players and celebrate all things Sanctuary with you!
Heading to the con? You might have noticed we’re setting up a small demo area this year right at the front of the main floor! Swing by and try out our convention-exclusive Diablo III experience! Something strange stirs just inside the gates of New Tristram. . . . Choose your favorite nephalem hero and find out what lies in store in this unique, one-off adventure!

Pick up a Virtual Ticket and get a front-row seat to our exclusive Diablo content, including our two live Diablo panels! All viewers will additionally have access to a couple of unique BlizzCon pre-show videos, including our 2017 Year in Review and Necromancer cosplay content.


This year, we’ll be diving into the specifics behind the VFX of the Necromancer live on stage! Join our developers on the Heroic stage on Friday, November 3 at 2:45 p.m. PT to learn more about the dark magic of visual effects needed to bring the necromancer, mastery of the dead, and curses to un-life and even see some of the techniques we use in action.
On Saturday, November 4 at 2:45 P.M., join Community Manager Brandy Camel as she chats with a few of your favorite community members—C.J. ‘Rhykker’ Miozzi, Lynxaria, Stephen ‘Leviathan’ Stewart, and Anthony ‘BigDaddyDen’ Evans—about their experiences in Sanctuary, as well as what it’s like to create content for the Diablo III community.
Don’t forget about the Murkromancer! This necrotic and aquatic fellow will excitedly follow you through your adventures in Sanctuary, gathering your gold and mrrglglgrling all the way!

BlizzCon is a celebration of our players as well as our games. We wouldn’t be where we are without you, our community, and we hope you’ll celebrate another great year with us. The future has a lot to hold for the world of Sanctuary, but in the meantime, drop by and hang out with us at BlizzCon!
Last updated October 12 @ 3:20 p.m. PDT.
Below you'll find the preliminary PTR patch notes for patch 2.6.1. Please note that this isn't the final version of the patch notes and that some changes may not be documented or described in full detail.

To provide feedback on patch 2.6.1, please visit the PTR Feedback forum.
To report any issues you experience while playing, please visit the PTR Bug Report forum.
Please note that support for Vista / Windows XP will be ending at some point during the PTR. For more info, please see our forum post.
In order to test Necromancer changes, you will need to have purchased the Necromancer in the live game. The ability to purchase the class on the PTR has been disabled.

The latest patch for Diablo III is on its way! Read on to learn more about incoming class set updates, skill changes, and balance passes coming in Patch 2.6.1.
Following the release of the Necromancer, the theme of this patch is (appropriately) balance. We’ve taken a top-down look across all class performance in Greater Rifts, and made several changes to bring as many gameplay styles as close in line to each other as possible. Targeting the most popular or requested builds, we started with Class sets, and you can expect buffs coming your way no matter which hero is your favorite.
While some sets, like Legacy of Raekor or Uliana’s Strategem, have simply received numerical tweaks in power, others have had minor functionality tweaks that make a big difference. For example, if you’re a big fan of spinning to win, you should revisit the Wrath of the Wastes set. In addition to getting a boost in damage, the damage reduction provided by the 4-piece set bonus now lasts an additional 3 seconds, making plenty of room to toss out a Rend without feeling too vulnerable.

The Necromancer isn’t left out either; if you enjoy the bloody gameplay of Trag’Oul’s Avatar, the double-life cost from the 6-piece set bonus has been removed. Hardcore players may now feel a bit more comfortable experimenting with this set, enabling oodles of gore-tastic gameplay.
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While most of the incoming changes are focused on items, there were some skills that needed tweaks to improve their overall performance. Skills are the stage upon which balance is built, so we identified a number of them that would benefit from more careful tuning and improved in-game performance .
For example, Crusaders with a hankering for hammers will find that the Blessed Hammer (Limitless) rune has been redesigned. The additional projectiles were causing performance issues in high density areas, so we’ve compensated by increasing both the rune’s base damage as well as its area of effect.

Other changes were more straightforward. We noticed, for example, that Arcane Orb (Frozen Orb) could not benefit from either the Power Hungry or Audacity passives due to its ideal explosion range. We’ve increased its range to 40 yards to make the intent of this skill’s synergies clearer.

Like the changes made to class set items, we’ve targeted many Legendary items to help with tuning. The large majority of these are number tweaks, but keep an eye out for a few exceptions with broader updates!
Patch 2.6.1 is well on its way and will make game play options more diverse than ever! What classic build are you looking forward to revisiting? Is there a play style you’ve always wanted to try that you plan on giving a whirl? Let us know in the comments below, or ask your questions about the upcoming patch. We’ll see you in Sanctuary!