The first day had prices all over the place with people trying to unload all their extra useless items for $1.25. However that did not last long and quickly even sub-par gear was going for over $100! Not to mention all the $250 sales. Unfortunately due to the random range of prices I was not able to get a good idea of how much I should of listed my items for and I am currently stuck with no available auction slots for another 6 hours, which means I won't be selling anything today. Oh well the first day was pretty fun and I made over $300. For a full history of every item I sold go here here
Until the market settles it's possible to make a fair amount of money by utilizing both the gold and real money auction house to your advantage. For example the string of ears I sold was bought from the gold auction house for 1 million gold and in-turn got me $128 in profit. Until Blizzard brings up commodity auctions in the real money auction house, expect gold to be undervalued allowing you to buy cheap items for gold and sell for real profit at a hugely inflated price. My current feeling on why this is happening is due to the fact a lot of players were not able to farm act 2 and later items to sell for gold since the launch of Diablo 3 and thus were stuck with 300-500k total gold and the inability to buy anything on the gold auction house for weeks. But now the real money auction house allows them to bypass that hurdle of needing gold. I am quite sure once gold is able to bought, people will be much more likely to buy gold and then use that gold for items. Making right now the best time to sell your items before commodities sales start.
On the topic of D3RMT and the "Auction House Price" tracking section, we are waiting until the market has settled down a bit before we start tracking. Expect price tracking to start sometime around the start of July.
Other than that I have finally cleared all of Inferno on my monk about a week ago after getting a much needed life on hit weapon upgrade. I am currently spending most of my time farming Act 3 & 4 for items to sell on the auction house.
Click the images if you want to see my base stats and the weapon I used to clear all of Inferno.
The day has finally come, the RMAH is now available. Prices are pretty random right now with stormshields selling for $100-$200 and then other really good items selling for only $1.25. Expect prices to stabilize in a few days once people realize selling something for $2 will only net them about 30 cents if you cash out.
The Diablo® III real-money auction house is now available in the Americas game region for the U.S. dollar, Australian dollar, and Mexican peso. With the real-money auction house, players will be able to buy and sell the loot they find in the game using actual currency via approved third-party payment services or using their Battle.net® Balance.
The real-money auction house for the Europe game region and the remaining Americas game region currencies (Chilean peso, Argentine peso, and Brazilian real) will launch in the near future. We are rolling out elements of the real-money auction house separately to ensure all of our players have the smoothest possible experience. We'll have more information on the availability of the European real-money auction house and the remaining Americas currencies soon
To access the real-money auction house, click on the "Auction House" button on the left-hand side of the campaign screen, and then on the button showing your region's currency in the upper right-hand corner of the auction house interface. This will switch you between the gold- and real-money auction houses. Latin American players will have access to trade using the United States dollar, Australia dollar and Mexican peso.
Before you get started, here are a few important things to keep in mind:
Regional Auction Houses and Global Play
Players will only have access to the real-money auction house while playing in their home game region (Americas or Europe only), and characters created outside of your home region will not be able to buy, sell, or use items from any real-money auction house. Your home game region, along with which real-money auction houses you have access to, are determined by the country of residence registered to your Battle.net® account. By default, Battle.net will automatically determine the most appropriate real-money auction house for you, but players in some regions may be able to access auction houses for additional currencies in their region via the in-games Options menu.
Account Security Requirements
We also wanted to remind you of a few important security measures you'll be required to use in order to access certain real-money auction house features:
Even if you don't plan on using the real-money auction house, we encourage everyone to consider adding these extra layers of protection to their Battle.net account.
The real-money auction house will initially launch with equipment trading only (i.e., weapons, armor, and other such gear) -- we'll bring commodities online as soon as possible. As mentioned earlier, we want to make sure that commodity trading remains quick, stable, and reliable. The team is hard at work on this, and we’ll provide another update once commodities are ready.
Item Delivery and "Processing" Purchases
Occasionally, players may have to wait for a period of time before an item or any commodities they purchased in the real-money auction house arrives in their "Completed" tab. While we expect a majority of real-money auction house purchases to be delivered to buyers immediately, in some circumstances, we will need to hold items for delivery while we conduct a review of the transaction. Held items will show as “Processing” until the review is complete.
Today's server restart came with a couple new hotfixes aimed at fixing a few exploitative farming methods players have been using. However the most interesting is the fact monster damage will no longer increase when additional players join your game, a very much welcomed change.
Below you'll find a list of hotfixes for the month of June which address various gameplay and service issues affecting Diablo III.
Hotfixes are updates we make on our end without requiring you to download a new patch. Some of the hotfixes below will go live the moment they are implemented, while others may require a restart to go into effect. As always, please keep in mind that some issues cannot be addressed without a client-side patch update.
Spoiler Warning: If you have not yet completed Diablo III on Normal, some hotfixes described in this list may include spoilers.
Due to various issues with the Gold Auction House, Blizzard has pushed the release date of the RMAH back even further to an unannounced date. Although this is saddening news it is definitely for the best, the gold auction house has had many bugs that have caused users to lose items and gold.
This website in large is built for the RMAH and we do not wish to start commenting on the economy till it has had time to settle. I have a lot of guides and other things I will begin uploading to the website, but the main content will not be uploaded until the RMAH goes live.
Method, a group well known from WoW, has already beaten Skeleton King on Inferno difficulty! I am almost finished Nightmare.... Looks like I got some catching up to do.
They have only killed the Skeleton King at this point. Do note that up to the Skeleton king is only part of the first act and they still have lots of the game to go till they complete act 1.
Another point to be made is that this is a group of fully co-ordinated, skilled, dedicated and hardcore gamers who have been playing regularly since the moment of release. It will take quite a while longer for the average player and even most seasoned gamers to reach this point. That being said, it's amazing to see the speed in which they have reached this stage of the game, but remember that the hardest is yet to come...