Official Blizzard Poll: Which Act II Environment is Your Favorite?

Posted by DHAdmin on December 4th, 2012 at 6:11 pm
Blizzard Quote [source]

Your journey through Diablo III will lead you across a variety of environments. From corpse-laden fields, to festering underground passages, to windswept deserts and bustling metropolises, there are multiple different landscapes your hero must brave in order to thwart the advances of the Burning Hells. Each environment has its own charm, and (of course) tells its own story. 

Here are just a few examples:

But what we want to know is, out of all these locations, which one is your favorite? Not taking gameplay into consideration and looking simply at the aethestics, what zone or area do you like the most? And more importantly...why?

Since there are so many environments to choose from across the entire game, we're going to break this question down into four polls: one for each Act. This week, we focus on Act II. 

(To check out last week's results for Act I, click here.)

I love Mondays, 3 Prizes of 5 Million Gold Each

Posted by DHAdmin on December 3rd, 2012 at 6:36 pm

@Sabin, @xiaojisu and @NightCrawler9 are this weeks winners.

This week we have 3 prizes of 5 million gold each to be given away. Since it's a small prize again this week we will be doing questions instead of a large drawing.

Rules: You can only win one prize, so do not answer all 3 questions. The first three people to give correct answers (to my liking) will be the winners. After that I will update the post with the winners names.

Leave your answer in the comments of this post

    This weeks questions (you only need to answer one to win)
  • What function does Deckard Cain have in Diablo 2 that he does not in Diablo 3?
  • At what level do Barbarians learn Leap?
  • What is the Scroundrels (follower) real name?

Diablo 3 Will Not Have PvP Only Gear

Posted by DHAdmin on November 30th, 2012 at 9:16 pm

Previously there was speculation that PvP would reward gear that works better for combating players. Similar to how World of Warcraft uses gear and stats such as resilience (lowers player damage) as rewards for PvP. Looks like this is not the case and they will not create a new item set purely for PvP.

Sideshow Unleashes the Diablo Statue – Pre-Orders Now Open

Posted by DHAdmin on November 29th, 2012 at 6:03 pm
Blizzard Quote [source]

The devil is in the details.

Blizzard Entertainment and Sideshow Collectibles are thrilled to announce the premiere of our newest premium polystone statue: Diablo.

Sculpted by the inimitable Brian Fay (who also crafted the Arthas Statue released earlier this year), this menacing maquette stands at an impressive 22 inches atop a scorched-earth base, poised to battle any who might attempt to interfere with the Lord of Terror's nefarious plans. 

Hand-painted and finished with unique edition numbers, the Diablo Statue is the latest tantalizing masterpiece in Sideshow's 2012 line. To see more images of the final piece or to pre-order this limited-edition collectible (slated to ship in Spring 2013 at a suggested retail price of $349.99), head on over to Sideshow's website. 

Patch 1.0.6 Now Live

Posted by DHAdmin on November 27th, 2012 at 2:41 pm
Blizzard Quote [source]

Diablo III patch 1.0.6 is now live in the Americas. Check out the full patch notes below to learn about all the latest changes.

Important: Please note that you will not be prompted to download patch 1.0.6 until the patch is live in your home region. If you are logging in from a European or Asian client, you will need to wait for this patch to release in that region before it can be installed. Additionally, if your home region is the Americas, you will be unable to log into Europe or Asia using Global Play after patch 1.0.6 is live until those regions have also patched.

Diablo III Patch 1.0.6 – v.1.0.6.13300

The latest client patch notes can be found here.
Visit our Bug Report forum for a list of known issues.

General

  • We will soon begin limited testing on minor updates to Battle.net's communication and login functionality. Patch 1.0.6 includes some of the data for this testing, but please note that the changes will not be visible to players or impact your play experience in any way. For more information, please see this blog post.


Bug Fixes

  • Fixed an issue that allowed players to bypass the one-second trade timer when exchanging items via the Trade window
  • Fixed an issue that caused the same item to occasionally drop for players using Threatening Shout with the Grim Harvest rune
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