Gems... still a joke

Posted by Member Aaagogo on 1/15/13 01:01 PM #1
Posts: 30

Flawless Square gems = Free = 34 stat points

Perfect Star gems = ~5million gold = 54 stat points (translates to 5 million for 20 stat points)

Radiant Star gems = ~15 million gold = 58 stat points (translates to 15 million for 24 stat points)

now the Marquise gems... for 28 stat points, 65 million gold for 28 stat points... seriously?
Posted by Member tsukiyomi on 1/15/13 01:11 PM #2
Posts: 118

Yeah I didn't really understand the point of another gem tier, I still haven't been able to max out any of the gems I currently have. If they're going to add another tier than Inferno should be dropping star gems at the minimum. I'd like to see the gem drops scale up with MP as well, MP10 should be capable of dropping radiant stars even if the drop rate is really low.
Posted by Member mentok1982 on 1/15/13 01:11 PM #3
Posts: 324

Your gem knowledge or your typing skills is a joke. Radiant is 58, Perfect is 54.
Posted by Member Aaagogo on 1/15/13 01:44 PM #4
Posts: 30

@tsukiyomi, there is no need to max out the gems, stopping at Radiant Star gems would be my recommendation, invest the gold in AH flipping to make more gold to get better gear or RMAH the gold
Posted by Member tsukiyomi on 1/15/13 01:47 PM #5
Posts: 118

At the very least I'd like to max a ruby and an emerald for the crit damage and exp boost. Whenever I finally hit paragon 100 I'd like a max amethyst for the life boost in my helm.

Does anyone have a screenshot of what the new gem looks like?
Posted by Member ecocd on 1/15/13 01:48 PM #6
Posts: 1059

Well f*** me. Rubies haven't changed their stats. Radiant Star Ruby is still +20 min/ +20 max. Marquise Star Ruby +150 min / +150 max. Good times. Now I just need to save up 80 million Gold. Fantastic.

Posted by tsukiyomi at 01/15/2013 01:47 PM

Does anyone have a screenshot of what the new gem looks like?

Diablofans has it.
Posted by Member mentok1982 on 1/15/13 02:14 PM #7
Posts: 324

Check out the ruby weapon bonus. And also the cost to unsocket a marquise gem.
People are suggesting that buying socketed 800 dps (or higher) weapons with natural crit damage will be a good idea. Essentially low DPS weapons with good to great stats can now be turned into weapons with good to great DPS.

Marquise Gems stats are as follows:

Marquise Emerald
Weapon: Increased Critical Hit Damage by 110%
Helm: +33% Extra Gold from Monsters
Armor: +62 Dexterity

Marquise Topaz
Weapon: Melee attackers take 2200 per hit
Helm: 33% Better chance of finding magical items
Armor: +62 Intelligence

Marquise Amethyst
Weapon: Each Hit adds +700 Life
Helm: +19% Life
Armor: +62 Vitality

Marquise Ruby
Weapon: +150 Minimum and +150 Maximum Damage
Helm: Increases Bonus Experience by 33%
Armor: +62 Strength

These gems can only be created at the Jeweler and will require the following reagents:
3 Radiant Star Gems
20 million gold
1 Demonic Essence
Un-socketing Marquise gems will cost 5 million gold

Posted by Member ZRyoku16 on 1/15/13 02:22 PM #8
Posts: 133

Socketed Spectrum/ Horadric Hamburger (if socket affix is possible) with a Marquise Ruby = $$$

That's all I can say.
Posted by Member tsukiyomi on 1/15/13 02:26 PM #9
Posts: 118

If you've spent enough to forge a Marquise gem why the hell should you pay 5 mil to unsocket it?
Posted by Member Ammostiel on 1/15/13 02:39 PM #10
Posts: 122

The socketing cost is mainly a way to ensure that players will want to have more than one or two gems.

Like I've said before - as it stands, unless you're very rich or very lazy, there's no reason to have more than one R Star Ruby, one R Star Amethyst, and two R Star Emeralds. The first two to change in a hat for XP or Life as needed, the latter for weapons. If you play alts, just take them out and swap around.

5M socketing will prevent that from happening with M Star gems.
Posted by Member ninjax on 1/15/13 02:39 PM #11
Posts: 600

Let's hope they re-think some of this during course of PTR.
Posted by Member theoryzero on 1/15/13 02:46 PM #12
Posts: 96

The 5M gem removal cost will take some items out of the game too. Something has to be worth more than 5M to justify removing the gems to sell it. 15M to take out three Marquise gems from my armor. Ha, I talk like I'll actually have gold for any of these gems. :-)
Posted by Member tsukiyomi on 1/15/13 02:50 PM #13
Posts: 118

The problem with that though is that its almost impossible to accurately compare two items unless the sockets on them are empty. Having to drop 5 mil just to compare an item is ridiculous.
Posted by Member ecocd on 1/15/13 04:30 PM #14
Posts: 1059

Posted by theoryzero at 01/15/2013 02:46 PM

The 5M gem removal cost will take some items out of the game too. Something has to be worth more than 5M to justify removing the gems to sell it. 15M to take out three Marquise gems from my armor. Ha, I talk like I'll actually have gold for any of these gems. :-)
If you Salvage an item with a gem in it, the Gem pops out free of cost.
Posted by Member ecocd on 1/15/13 04:32 PM #15
Posts: 1059

Posted by ZRyoku16 at 01/15/2013 02:22 PM

Socketed Spectrum/ Horadric Hamburger (if socket affix is possible) with a Marquise Ruby = $$$

That's all I can say.
Yes, socket is possible, but as the only affix. So 39.2 dps + 150 min/max damage = 189.2 dps. Not a good use of a Marquise Ruby.
Posted by Member ZRyoku16 on 1/15/13 05:19 PM #16
Posts: 133

Posted by ecocd at 01/15/2013 04:32 PM

Posted by ZRyoku16 at 01/15/2013 02:22 PM

Socketed Spectrum/ Horadric Hamburger (if socket affix is possible) with a Marquise Ruby = $$$

That's all I can say.
Yes, socket is possible, but as the only affix. So 39.2 dps + 150 min/max damage = 189.2 dps. Not a good use of a Marquise Ruby.


Well, that sux, lol.
Posted by Member nicemace on 1/15/13 07:53 PM #17
Posts: 12

its a gold sink, nothing more.

gold sinks increase value of gold to be sold on rmah.

more gold selling on rmah = profits.

profits make bliz happy.

it is THAT simple.
Posted by Member Ammostiel on 1/15/13 07:56 PM #18
Posts: 122

Posted by nicemace at 01/15/2013 07:53 PM

its a gold sink, nothing more.

gold sinks increase value of gold to be sold on rmah.

more gold selling on rmah = profits.

profits make bliz happy.

it is THAT simple.

http://us.battle.net/d3/en/forum/

Go post there.

You'll find plenty who have said the same thing since May and will do so until the servers are shut down, no matter what Blizzard does in the interim.

Thanks.
Posted by Member Khan on 1/15/13 08:21 PM #19
Posts: 1195

Posted by nicemace at 01/15/2013 07:53 PM

its a gold sink, nothing more.

gold sinks increase value of gold to be sold on rmah.

more gold selling on rmah = profits.

profits make bliz happy.

it is THAT simple.


Is there a reason why profits are bad? I'm not following why making money is wrong...
Posted by Member nicemace on 1/16/13 02:46 AM #20
Posts: 12

Posted by Khan at 01/15/2013 08:21 PM

Posted by nicemace at 01/15/2013 07:53 PM

its a gold sink, nothing more.

gold sinks increase value of gold to be sold on rmah.

more gold selling on rmah = profits.

profits make bliz happy.

it is THAT simple.


Is there a reason why profits are bad? I'm not following why making money is wrong...


no none at all.

people seem to look into things way too much and try to point out flaws in their game design and think that there is this deep, meaningful thought that goes into every decision that blizz makes, when really it goes along these lines

blizz needs gold sink -> i know, we will throw in a gem of various stats, make it expensive on gold and make it so it costs a lot to remove it -> problem solved.

they didnt design this gem to enhance our gaming experience or anything, as soon as people realise this the happier they will be with playing the game.... or not playing the game if it makes them so unhappy. either way, no point complaining about it.
Posted by Member Khan on 1/16/13 06:05 PM #21
Posts: 1195

@nicemace Well it must be "designed" to induce some pleasure in the consumer in order to ensure continuous use. Similar to how fast food is designed to taste good at a certain price point so that clients enjoy their meal and come back for more, the game has to be designed (and redesigned) to ensure players return to play and possibly create more profit.
Posted by Member tsukiyomi on 1/16/13 06:10 PM #22
Posts: 118

What doesn't make sense to me is blizzard keeps talking about how they want to encourage build diversity, then they introduce the 5 million gold cost to unsocket a gem, adding a barrier to changing equipment.
Posted by Member Khan on 1/16/13 06:18 PM #23
Posts: 1195

That makes no sense other than for a gold sink. If they're intent is for these gems to be used by players that already have everything and are just sitting on piles of gold, then it makes sense. I see them removing or reducing this fee.
Posted by Member tsukiyomi on 1/16/13 06:21 PM #24
Posts: 118

With the amount of money it takes to forge one and the fact that you can't buy them they should be free to move.
Posted by Member nicemace on 1/16/13 06:24 PM #25
Posts: 12

Posted by Khan at 01/16/2013 06:05 PM

@nicemace Well it must be "designed" to induce some pleasure in the consumer in order to ensure continuous use. Similar to how fast food is designed to taste good at a certain price point so that clients enjoy their meal and come back for more, the game has to be designed (and redesigned) to ensure players return to play and possibly create more profit.


although i have no statistics that can prove my point. i have seen enough of these types of moves in my 13 years of playing mmo's

moves like this make few people quit. the profits that they will make from these changes will far outweigh the few that will stop playing (who is to say the few that stopped playing even used the rmah at all?) so the people leaving werent generating anymore profits since they are not repurchasing the game, not using rmah.. so it really dosent matter at all to blizz if people leave or not.

cause lets face it. regardless of cost. people are still gonna get these gems. its going to do exactly what blizz wanted it to do.

© 2025 DiabloHub | Privacy Policy | Terms of Use | Contact