Posted by Member gnawol on 11/22/12 08:20 AM
#1
Posts: 349
Hi All,
For the upcoming legendary giveaway I require a little input on what people would think is fair I haven't had as much time as I had wished this past week to put together the same substantial amount as last week but have drummed together 31 UNID Legendary's(Legendaries?) So far*. Included are an Inna's Belt, IK belt, Dead Man's Legacy, Unity Ring, Lamentation, Won Khim Lau. (i'll try to drum up another 9 more by tomorrow evening to make it 4 winners in total) Since I want to make it 3 Winners in Total (10 Items per person) what would everyone think is a fair way to split the items? Choosing the Items would just result in the first winner picking all the good items and leaving the other members with what would be considered insta-brim (@baldy and my own favorite blend of coffee). I have considered assigning each Legendary a number, running that through the random Generator, and the first set of 10 numbers it spits out would be given to the first person, and so fourth. I know this wouldn't necessary mean that the first winner would get the best items, hell, they might even end up with all the worst at once. I think this might be the best viable solution, referring back to the old Original diablo formula, aka RNG. Input is definitely appreciated! Thanks *Off Record - It was 34 but i was greedy and id'd 3 of the items myself ;o |
Upcoming Legendary Giveaway - Input Required
Posted by Member mowuffe on 11/22/12 08:27 AM
#2
Posts: 116
lets make it a draft where you have the 3 winners each pick one, 1-2-3-3-2-1-1-2-3 and so on, will be amusing to do, could take some time tho, but would be fun
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Posted by Member sabin on 11/22/12 08:49 AM
#3
Posts: 338
I like mowuffe's idea. If you plan to post the numbered items here, the winners can just comment picking 1 item at a time. Either that, or pre-make 3 sets of items, and let the winners pick the set they want.
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Posted by Member mantice on 11/22/12 08:50 AM
#4
Posts: 75
Maybe let each winner pick one item then distribute the rest randomly amongst them?
Winner #1 picks item x #2 picks item y #3 picks item z #1 gets 9 random #2 gets 9 random #3 gets the last 9. This way each one gets a item they want or can use and the rest is fair. |
Posted by Member Argento on 11/22/12 09:01 AM
#5
Posts: 33
I think @mantice 's idea is pretty solid. Or you could pick what you think the best 3 (or 6 if you want to give each winner 2) potential items will be and divide the rest up randomly.
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Posted by Member eastdragon42 on 11/22/12 09:13 AM
#6
Posts: 413
If the winners are already being chosen randomly, don't think it makes much difference if the "first" winner doesn't necessarily get the "best" items in the "first" lot. I mean, if it were a contest such as the massacre contest where there's a "clear" winner, then maybe you might want to have it that way; but for a random drawing? I for one wouldn't look a gift horse in the mouth & would just be happy to get free legendary gear. :). Of course, a nice thing to do might be to separate the gear into what's usable by class & have 5 winners, one from each class... ? (i.e., it'd be nice for me to get DH items as opposed to say WD items, for example..) Then again, that might also make the drawing aspect of it more complicated than it's worth, especially since all classes aren't necessarily represented equally. Anyway, just brainstorming aloud here...
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Posted by Member gnawol on 11/22/12 09:28 AM
#7
Posts: 349
@sabin I wasn't planning to reveal the numbers here... it was more that each legendary receives a number, all 30 numbers are loaded into a randomizer, the first set of 10 numbers that pop up, will be given out to the first winner, the second set of 10 numbers would go to the second, rest to the 3rd
as @eastdragon42 says, it's not really a clear "winner" it's just multiple winners, none receiving any benefits larger than the other winner. Dividing all the items into packs would be difficult too, since there's just such diversity amongst the items i currently hold I like your idea @mantice , it might possibly be the best solution |
Posted by Member batmanila on 11/22/12 10:23 AM
#8
Posts: 15
I like the draft idea but it could take time and be a pain in the neck on your end to get the winners together at the same time. I would suggest you just break the sets up into 3 equal (or close to equal) groups and you let the first place winner pick which one they want, second next and third last.
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Posted by Member h311o on 11/22/12 01:32 PM
#9
Posts: 204
Why not bind those numbers hidden to the 30 legends and let the 3 winners pull 10 of the 30 each.
Casino Royale ftw. Nobody but you knows which number represents which item. Edit: Oh forgot to say that first winner pulls first 10 numbers, second 10 of the remaining and the third gets the rest. |
Posted by Admin DHAdmin on 11/22/12 01:37 PM
#10
Posts: 938
All these giveaways by you is going to make my "epic" Christmas giveaway so much less epic.
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Posted by Member h311o on 11/22/12 01:42 PM
#11
Posts: 204
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Posted by Member douvinsky on 11/22/12 05:02 PM
#12
Posts: 1445
I favor a simple approach, which should also be perceived to be fair, AND meet the winner's reasonable expectation.
- numbered and random generator is simple, and might be perceived to be fair in the world of RNG, but it may not meet the reasonable expectation of the winner since one winner may end up with all the bad legendaries. So, personally I don't really like this since some might be disappointed, although I don't mind the RNG and I might be the happiest winner of 4 (should I win!) - 3 sets of UNID legendaries pre-determined by Gnawol. In this approach, Gnawol is free to use his discretion to split the legendaries into 3 sets, ideally in each set there are legendaries which are capable of being top-value-item, and they also carry about the same amount of "junk" legendaries. Gnawol is also free to either 1) use his discretion to label them set 1, 2, 3 and let the first winner take set 1, 2nd take set 2 and 3rd take set 3, or let the first winnder choose the set he want and so on. Personally, I would prefer first winner take the assigned set 1 approach, and set 1 should contain more valuable legendaries (I don't think you can equally split them, by perceived value, into 3 sets in the first place anyway so there would be one set which might worth more than they other two) Just my two cents. (<-- btw why only two cents not one cent...you guys don't have one cent coin?) |
Posted by Member douvinsky on 11/22/12 05:08 PM
#13
Posts: 1445
Edit to my previous post:
Why I do not like the idea of first winner choose the set, is because a player who is not that knowledgeable about gears/ legendaries would not know which set is better (unless gnawol split them to be equally good). So I prefer the lazy way and let the best choose the best, for the first winner. |
Posted by Member Khan on 11/22/12 05:10 PM
#14
Posts: 1195
Maybe not make it UNID's but ID them and sort them as either DEX, INT, or STR packages. Winner has first pick, 2nd place gets next, and last place gets the last one. The downside is that since they are ID'd, they could not be worth anything to anyone other than the brims they would recycle into.
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Posted by Member douvinsky on 11/22/12 05:14 PM
#15
Posts: 1445
And first winner reasonably will take the most worth in this approach. It ends up to be similar to gold giveaway, and no more excitement of the three second ID. |
Posted by Member Khan on 11/22/12 05:22 PM
#16
Posts: 1195
Well that depends on what that person's motivations are. If its to sell, they they would take the one worth the most gold/money. If its for their main character and there is something awesome specific for it, then they would take that package (if it was a single Chants wand with perfect rolls vs. a whole Nats or IK set, I'd take the wand). Or if they're thinking about leveling an alt, they may opt for lesser items if they already have godly items for their main (I don't need much as far as Wiz stuff anymore so if I entered, I'd likely ignore all Wizard items). |
Posted by Member Khan on 11/22/12 05:54 PM
#17
Posts: 1195
Additionally, having item packages known MAY create an unmeasurable secondary market and more collaboration among members.
"Hey man, if you're not going to use that ring, can I buy it off of you?" or "I only wanted the Mempo, I'll give away every other piece first come first serve." <shrug> The negative is still the issue of if the items are worth more unknown than known. |
Posted by Member douvinsky on 11/22/12 06:29 PM
#18
Posts: 1445
I agree with you that it depends on the person's circumstances. I do not know what constitutes the majority of the community who will participate in this draw. But, take me as an example, I don't have godly gears and I only play monk. - If I see one item has top rolls for my monk, sure, I will take that, knowing that it is hard to come by - If I don't see top rolls for my monk, I will take the most valuable package, resell them and buy better rolls for my monk - If I see one item has decent rolls for my monk but the other package has 3 top rolls, it is reasonable for me to take the other package, sell them for insane amount of gold (say 2- 3 billions), then spent the gold to buy a few pieces (not top rolls each, but it can improve my overall stats greatly, let say boost my DPS over 200k?) Also, on the subtle side, UNID --> gnawol can be unemotional about them and perceived to be fair (haha). |
Posted by Member baccarat0809 on 11/22/12 07:00 PM
#19
Posts: 376
Vote for @mantice idea. 1st selected by your RNG gets 1st choice and so on, this way the "top:" items will be distrib equally. If you believe you have 6 good items then I would suggest like a fantasy draft 1-2-3-3-2-1, but all in all, it's all up to u chief as you're the one putting in the time grinding to give these away.
Much thanks again !!!! |
Posted by Member Storm on 11/22/12 07:10 PM
#20
Posts: 6
Hi, i will suggested assigning a number to each legendary item. The winner jus pick 10 numbers.
It like winning a set of lottery no. |
Posted by Member Khan on 11/22/12 07:12 PM
#21
Posts: 1195
"Also, on the subtle side, UNID --> gnawol can be unemotional about them and perceived to be fair (haha)." I truly hope no one actually factors the fairness of it as it is free stuff. It would be like a like child saying their allowance is unfair.
Operationally, @mantice does have the easiest idea for it. |
Posted by Member Undertaker on 11/22/12 08:53 PM
#22
Posts: 103
I would number them all yourself randomly and have them pick the numbers in the order they win!
so first gets to pick there 10 numbers without knowing what its tied to and then second does the same and so on. That way it is sort of random but no one can whine as they picked there own numbers.............other then who comes third and lets face it if they dont like at least they have still won something more then everyone else |
Posted by Member Jhonka on 11/22/12 09:41 PM
#23
Posts: 90
I'd say that doing a draft would be massively time-consuming; just trying to get 4 people online at the same time could be challenging.
Personally, I'd say you're best off, as the person giving away freebies, to just RNG it completely. Anyone whining over bad free things needs to get their priorities re-adjusted anyways. Alternatively, maybe pre-designate class-specific items to go to the winner whose highest plevel character is that class; eg, for me, I'd get the ceremonial knives. No guarantee that they're going to be useful, but at least they'll be more likely to be useful than someone who only has a monk. |
Posted by Member Bort on 11/22/12 10:44 PM
#24
Posts: 551
hehe, well. What I think is that you should move over to the EU server so I can get into some of the action. :)
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