When you kill an Undead enemy (Skeleton, Corpse, etc) you will heal for 3-4% of your missing Life.
The minimum level this item can drop at is 9. Below you will find the range of stats found on the level 9 version, however the item can drop at any level above 9. The legendary effect does not change with level.
Damage
- 42.8 Base DPS
- 46–49 Damage
- .90 Attacks per Second
One of 3 Magic Properties (varies)
- +41–53 Strength
- +41–53 Intelligence
- +41–53 Dexterity
One of 14 Magic Properties (varies)
- +(1–2)–(2–4) Arcane Damage
- +(8–9)–(10–12) Arcane Damage
- +(1–2)–(2–4) Poison Damage
- +(8–9)–(10–12) Poison Damage
- +(1–2)–(2–4) Lightning Damage
- +(8–9)–(10–12) Lightning Damage
- +(1–2)–(2–4) Holy Damage
- +(8–9)–(10–12) Holy Damage
- +(1–2)–(2–4) Cold Damage
- +(8–9)–(10–12) Cold Damage
- +(8–9)–(10–12) Fire Damage
- +(1–2)–(2–4) Fire Damage
- +(8–9)–(10–12) Damage
- +1–2 Minimum Damage +1–2 Maximum Damage
- +(8–9)–(10–12) Damage
+3 Random Magic Properties
Damage
- 3118–3438 Base DPS
- (2914–3176)–(3322–3700) Damage
- 1.00 Attacks per Second
One of 3 Magic Properties (varies)
- +946–1125 Strength
- +946–1125 Intelligence
- +946–1125 Dexterity
One of 7 Magic Properties (varies)
- +(1177–1439)–(1410–1788) Arcane Damage
- +(1177–1439)–(1410–1788) Poison Damage
- +(1177–1439)–(1410–1788) Lightning Damage
- +(1177–1439)–(1410–1788) Holy Damage
- +(1177–1439)–(1410–1788) Cold Damage
- +(1177–1439)–(1410–1788) Fire Damage
- +(1177–1439)–(1410–1788) Damage
+3 Random Magic Properties