These items have a chance to cast a spell or a class skill under certain conditions.
Item Details | Items (43) | Unique Property |
---|---|---|
Chance on hit to release a Poison Nova that deals 350-450% weapon damage as Poison to enemies within 10 yards. Helmet |
Andariel's Visage ![]() Helmet |
Chance on hit to release a Poison Nova that deals 350-450% weapon damage as Poison to enemies within 10 yards. Increases one of 7 Elemental Skill Damage types by 15-20%. |
Undead and Demon enemies within 25 yards take 500-650 weapon damage as Holy every second and are sometimes knocked into the air. One-Handed Sword |
Azurewrath ![]() One-Handed Sword |
Undead and Demon enemies within 25 yards take 500-650 weapon damage as Holy every second and are sometimes knocked into the air. |
Automatically cast Smoke Screen when you fall below 25% Life. This effect may occur once every 30 seconds. Cloak |
Beckon Sail ![]() Cloak |
Automatically cast Smoke Screen when you fall below 25% Life. This effect may occur once every 30 seconds. |
Dodging or getting hit by a ranged attack automatically shoots a homing rocket back at the attacker for 600–800% weapon damage as Physical. Cloak |
Blackfeather ![]() Cloak |
Dodging or getting hit by a ranged attack automatically shoots a homing rocket back at the attacker for 600–800% weapon damage as Physical. |
25–50% chance to cast a fireball when attacking. Two-Handed Axe |
Cinder Switch ![]() Two-Handed Axe |
25–50% chance to cast a fireball when attacking. Crafted Two-Handed Axe that has 4 random Magic Properties. |
Automatically cast Diamond Skin when you fall below 35% Life. This effect may occur once every 15-20 seconds. Wizard Hat |
Dark Mage's Shade ![]() Wizard Hat |
Automatically cast Diamond Skin when you fall below 35% Life. This effect may occur once every 15-20 seconds. |
25–50% chance to cast a fireball when attacking. Two-Handed Axe |
Fire Brand ![]() Two-Handed Axe |
25–50% chance to cast a fireball when attacking. Crafted Two-Handed Axe that has 3 random Magic Properties. |
Burn the ground you walk on, dealing 300-400% weapon damage each second. Boots |
Fire Walkers ![]() Boots |
Burn the ground you walk on, dealing 300-400% weapon damage each second. |
Part of the Firebird's Finery set. Set Chest Armor |
Firebird's Breast ![]() Set Chest Armor |
Part of the Firebird's Finery set. |
Lighting damage has a chance to turn enemies into lightning rods, causing them to pulse 444-555% weapon damage as Lightning every second to nearby enemies for 6 seconds. One-Handed Sword |
Fulminator ![]() One-Handed Sword |
Lighting damage has a chance to turn enemies into lightning rods, causing them to pulse 444-555% weapon damage as Lightning every second to nearby enemies for 6 seconds. |
Poison all enemies hit for 2000% weapon damage over 10 seconds. Gem |
Gem of Efficacious Toxin ![]() Gem |
Poison all enemies hit for 2000% weapon damage over 10 seconds. All enemies you poison take 10% increased damage from all sources. (Requires Rank 25) |
Lashing Tail Kick releases a piercing fireball that deals 525–700% weapon damage as Fire to enemies within 10 yards on impact. Spirit Stone |
Gyana Na Kashu ![]() Spirit Stone |
Lashing Tail Kick releases a piercing fireball that deals 525–700% weapon damage as Fire to enemies within 10 yards on impact. |
Part of the Raiment of a Thousand Storms set Set Chest Armor |
Heart of the Crashing Wave ![]() Set Chest Armor |
Part of the Raiment of a Thousand Storms set |
Chance on hit to engulf the ground in lava, dealing 200% weapon damage per second for 6 seconds. Ring |
Hellfire Ring ![]() Ring |
Chance on hit to engulf the ground in lava, dealing 200% weapon damage per second for 6 seconds. |
A Zombie Dog is automatically summoned to your side every 2 seconds. Mojo |
Homunculus ![]() Mojo |
A Zombie Dog is automatically summoned to your side every 2 seconds. |
After killing 10 enemies, you release a Poison Nova that deals 1050–1400% weapon damage as Poison to enemies within 30 yards. One-Handed Mace |
Mad Monarch's Scepter ![]() One-Handed Mace |
After killing 10 enemies, you release a Poison Nova that deals 1050–1400% weapon damage as Poison to enemies within 30 yards. |
Part of the Manajuma's Way set Set Ceremonial Knife |
Manajuma's Carving Knife ![]() Set Ceremonial Knife |
Part of the Manajuma's Way set |
Chance on hit to summon a Demonic Slave. Two-Handed Sword |
Maximus ![]() Two-Handed Sword |
Chance on hit to summon a Demonic Slave. |
Hitting an enemy within 15 yards has a chance to ward you with shards of Arcane energy that explode when enemies get close, dealing 240-320% weapon damage as Arcane to enemies within 15 yards. Amulet |
Moonlight Ward ![]() Amulet |
Hitting an enemy within 15 yards has a chance to ward you with shards of Arcane energy that explode when enemies get close, dealing 240-320% weapon damage as Arcane to enemies within 15 yards. |
20–40% chance to Chain Lightning enemies when you hit them. One-Handed Mace |
Odyn Son ![]() One-Handed Mace |
20–40% chance to Chain Lightning enemies when you hit them. |
Critical hits cause the enemy to bleed for 1200% weapon damage as Physical over 3 seconds. Gem |
Pain Enhancer ![]() Gem |
Critical hits cause the enemy to bleed for 1200% weapon damage as Physical over 3 seconds. Gain Blood Frenzy, granting you 3% increased Attack Speed for each bleeding enemy within 20 yards. (Requires Rank 25) |
When 3 or more enemies are within 12 yards, you release a vile stench that deals 450–550% weapon damage as Poison every second for 10 seconds to enemies within 15 yards. Pants |
Pox Faulds ![]() Pants |
When 3 or more enemies are within 12 yards, you release a vile stench that deals 450–550% weapon damage as Poison every second for 10 seconds to enemies within 15 yards. |
25–50% chance to lob an acid blob when attacking. Crossbow |
Pus Spitter ![]() Crossbow |
25–50% chance to lob an acid blob when attacking. |
Picking up a Health Globe releases an explosion that deals 300–400% weapon damage as Fire to enemies within 20 yards. Belt |
Razor Strop ![]() Belt |
Picking up a Health Globe releases an explosion that deals 300–400% weapon damage as Fire to enemies within 20 yards. |
100% chance on attack to throw a dagger at a nearby enemy for 500–650% weapon damage as Physical. Belt |
Sash of Knives ![]() Belt |
100% chance on attack to throw a dagger at a nearby enemy for 500–650% weapon damage as Physical. |