Ring
This ring occasionally haunts nearby enemies.
Haunt damage (per second) = proc mod * average weapon damage * primary mod * crit mod * total weapon aps * +% element
proc mod: proc's damage coefficient, often displayed on the item.
average weapon damage = ((minimum weapon damage + maximum weapon damage) / 2)
primary mod = 1 + (primary attribute/100)
crit mod = 1 + (crit chance/100 * crit damage/100)
total weapon aps = (base weapon aps * weapon IAS) * (1 + sum of attack speed increase / 100)
+% element = sum of all relevant +% element bonuses
Haunt on nearby monster.
The minimum level this item can drop at is 60. Below you will find the range of stats found on the level 60 version, however the item can drop at any level above 60. The legendary effect does not change with level.
One of 3 Magic Properties (varies)
+4 Random Magic Properties
One of 3 Magic Properties (varies)
+4 Random Magic Properties
As of Patch 2.1.0 (August 26, 2014) the following changes were made to this item:
The mutterings of souls trapped within the ring grow louder as their power is drained with each spell cast by the wearer.