Cord of the Sherma

Belt


Chance on hit to create a chaos field that Blinds and Slows enemies inside for 2–4 seconds.






Item Details

  • The effect can only happen once every 10 seconds.
  • Area of effect is 27.5 yards
  • Enemies outside the area of effect that enter it are immediately blinded and slowed on contact.

Video of the items effect.

Guaranteed Stats

The minimum level this item can drop at is 31 . Below you will find the range of stats found on the level 31 version, however the item can drop at any level above 31. The legendary effect does not change with level.

Armor

  • 68–87 Base Armor

One of 3 Magic Properties (varies)

  • +85–108 Dexterity
  • +85–108 Strength
  • +85–108 Intelligence

One of 2 Magic Properties (varies)

  • +85–108 Vitality
  • +42–47 Vitality

One of 2 Magic Properties (varies)

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

+2 Random Magic Properties

Armor

  • 440–506 Base Armor

Primary Stats

  • +416–500 Vitality

One of 3 Magic Properties (varies)

  • +416–500 Dexterity
  • +416–500 Strength
  • +416–500 Intelligence

One of 2 Magic Properties (varies)

  • Increases Gold and Health Pickup by 5 Yards.
  • Increases Gold and Health Pickup by 1–2 Yards.

+2 Random Magic Properties

Flavour Text

"During battle, confusion quickly gives way to panic, and a frightened enemy is the easiest to defeat." — Rakkis's Strategies of War



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