Sever

One-Handed Sword


Slain enemies rest in pieces.






Item Details

  • Any attack that was going to kill a monster will now instead cause a massive critical hit.
  • Slain enemies cannot be resurrected. (Example: Fallen Grunts in act 3)
  • The damage is purely for show as the monster would have died regardless.

Guaranteed Stats

The minimum level this item can drop at is 50. Below you will find the range of stats found on the level 50 version, however the item can drop at any level above 50. The legendary effect does not change with level.

Damage

  • 210.0 Base DPS
  • 90–210 Damage
  • 1.40 Attacks per Second

Secondary Stat

  • +5–10% Damage to Demons

One of 3 Magic Properties (varies)

  • +240–269 Dexterity
  • +240–269 Strength
  • +240–269 Intelligence

One of 2 Magic Properties (varies)

  • +19–38 Minimum Damage +26–51 Maximum Damage
  • +(150–184)–(180–229) Damage

One of 2 Magic Properties (varies)

  • +10–15% Damage
  • +3–5% Damage

+1 Random Magic Property

Damage

  • 1901.2–2274.3 Base DPS
  • (1149–1367)–(1567–1882) Damage
  • 1.40 Attacks per Second

Primary Stats

  • +(981–1199)–(1175–1490) Damage
  • +6–10% Damage

Secondary Stats

  • +5–10% Damage to Demons

One of 3 Magic Properties (varies)

  • +626–750 Dexterity
  • +626–750 Strength
  • +626–750 Intelligence

+1 Random Magic Property

Patch History

As of Patch 2.1.0 (August 26, 2014) the following changes were made to this item:

  • No longer rolls with guaranteed Vitality. Replaced with an guaranteed main stat.

Flavour Text

Jayesh smiled to himself. He had never seen a blade so perfectly suited for dismembering demons.



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